Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21024
?
14919
?
23417
?
27285
?
14284
?
5278
?
15505
?
13865
?
17376
?
18950
Total damage to objectives
9858
29537
4256
23624
4843
588
1634
4675
2975
0
Total damage to buildings
4715
3669
2329
4423
1341
588
0
4675
2580
0
Total damage shielded
0
0
0
0
921
0
0
0
0
0
Total heals on teammates
0
0
0
0
764
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

61xpressed

Deadly Flourish (W)

38xpressed

Captive Audience (E)

19xpressed

Curtain Call (R)

28xpressed

?

Jhin

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(44688 Matches)
?
?
49.5% WR(4097 Matches)
Error fetching data

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?
Jhin
?
Smolder
12.00KDA0.50
0.57%Kill Participation0.33%
6Vision Score11
27,285Damage Dealt17,376
48.8Max CS Advantage4
59CS in First 10 Minutes49

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead1
Blue59,781G
Difference+13,305G
Red46,476G
?
11,637G
?
12,749G
?
11,080G
?
15,421G
?
8,894G
5,684G
2,175G
268G
5,433G
255G
5,953G
?
10,574G
?
10,812G
?
9,988G
?
9,149G
?