Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22818
?
22296
?
46853
?
40836
?
39959
?
48894
?
31394
?
25055
?
24025
?
16649
Total damage to objectives
13575
74473
18491
7433
12894
14518
34205
10066
4245
4361
Total damage to buildings
7899
1451
8945
2491
4121
7133
3299
5346
0
2468
Total damage shielded
0
0
0
0
0
0
0
1785
0
2560
Total heals on teammates
0
0
0
0
0
2712
0
0
0
7144

Abilities usage

in numbers

Radiant Blast (Q)

46xpressed

Celestial Blessing (W)

41xpressed

Starfire Spellblade (E)

92xpressed

Divine Judgment (R)

10xpressed

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Kayle

Toughest Matchups

These champions counter Aatrox
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Irelia
59.4%
281 Matches
?
Malphite
55.3%
488 Matches
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TahmKench
54.9%
264 Matches
?
Nasus
52.6%
502 Matches
?
Gnar
52.1%
211 Matches
?
Camille
52.1%
194 Matches
?
Teemo
51.8%
338 Matches
?
Vladimir
51.8%
193 Matches
?
Jax
51.5%
371 Matches
?
Riven
51.5%
194 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.3% WR(15177 Matches)
?
?
54.2% WR(509 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
54.98% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Kayle
?
Mordekaiser
1.42KDA1.55
0.45%Kill Participation0.31%
17Vision Score31
48,894Damage Dealt22,818
101Max CS Advantage8
68CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in your favor.

You could use this early advantage to purchase items like:

?
?
1Max Level Lead1
Blue83,423G
Difference+7,235G
Red76,188G
?
14,713G
?
18,570G
?
19,132G
?
16,907G
?
14,101G
3,975G
1,297G
5,251G
2,690G
1,972G
18,688G
?
17,273G
?
13,881G
?
14,217G
?
12,129G
?