Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
24283
?
13997
?
7128
?
22893
?
25556
?
27530
?
22189
?
32849
?
7358
?
16688
Total damage to objectives
4501
13065
0
1566
3848
13934
37808
13266
28727
4731
Total damage to buildings
4501
0
0
1566
3848
3839
3966
3160
11607
2790
Total damage shielded
0
0
0
0
0
0
0
0
0
2961
Total heals on teammates
0
0
0
224
0
0
0
454
0
0

Abilities usage

in numbers

Vault Breaker (Q)

114xpressed

Denting Blows (W)

0xpressed

Relentless Force (E)

127xpressed

Cease and Desist (R)

9xpressed

?

Vi

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Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(15631 Matches)
?
?
48.3% WR(286 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vi
?
Lillia
5.67KDA0.86
0.57%Kill Participation0.29%
18Vision Score12
22,189Damage Dealt13,997
41Max CS Advantage10.5
4CS in First 10 Minutes3
3Max Level Lead1
Blue72,729G
Difference+8,705G
Red81,434G
?
16,590G
?
13,405G
?
12,781G
?
14,156G
?
15,797G
508G
4,867G
1,883G
3,677G
1,214G
16,082G
?
18,272G
?
14,664G
?
17,833G
?
14,583G
?