Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14423
?
19020
?
42069
?
22115
?
20833
?
36710
?
32270
?
14074
?
34278
?
9961
Total damage to objectives
5957
32092
6424
2835
1302
28221
24317
8338
5381
2639
Total damage to buildings
686
1061
6103
1473
1223
5711
4320
4061
3843
1737
Total damage shielded
0
0
0
0
0
0
0
0
0
1880
Total heals on teammates
0
0
0
0
612
0
0
0
0
427

Abilities usage

in numbers

Steel Tempest (Q)

277xpressed

Wind Wall (W)

8xpressed

Sweeping Blade (E)

94xpressed

Last Breath (R)

12xpressed

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Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(21900 Matches)
?
?
48.3% WR(13168 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.65% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Yasuo
?
Kassadin
1.63KDA2.14
0.54%Kill Participation0.23%
16Vision Score15
42,069Damage Dealt14,074
117Max CS Advantage1
60CS in First 10 Minutes32

Minions have varying gold values depending on their type, and the CS gap results in an approximate 538 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead1
Blue45,254G
Difference+11,444G
Red56,698G
?
6,118G
?
7,736G
?
14,104G
?
9,176G
?
8,120G
7,121G
5,822G
6,204G
3,236G
1,469G
13,239G
?
13,558G
?
7,900G
?
12,412G
?
9,589G
?