Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18031
?
11048
?
13980
?
15548
?
17074
?
22555
?
12631
?
45215
?
18328
?
12082
Total damage to objectives
545
14756
3134
7368
3175
10258
45751
7393
21801
2485
Total damage to buildings
0
0
1568
3738
2575
4583
7144
7393
5532
1446
Total damage shielded
0
0
0
0
0
0
0
0
0
7138
Total heals on teammates
0
0
0
0
766
0
0
0
0
7842

Abilities usage

in numbers

Mortal Steel (Q)

162xpressed

Spirit Cleave (W)

26xpressed

Soul Unbound (E)

37xpressed

Fate Sealed (R)

8xpressed

?

Yone

Summoner spell

Most popular spells
?
?
48.2% WR(26361 Matches)
?
?
47.3% WR(7478 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yone
?
Veigar
1.00KDA2.75
0.55%Kill Participation0.52%
16Vision Score12
13,980Damage Dealt45,215
0Max CS Advantage81.4
47CS in First 10 Minutes74

Minions have varying gold values depending on their type, and the CS gap results in an approximate 518 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
0Max Level Lead3
Blue45,506G
Difference+11,776G
Red57,282G
?
7,494G
?
8,932G
?
9,173G
?
10,769G
?
9,138G
3,265G
2,468G
5,574G
921G
452G
10,759G
?
11,400G
?
14,747G
?
11,690G
?
8,686G
?