Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26255
?
2722
?
10451
?
12509
?
11823
?
7292
?
1665
?
5778
?
4800
?
3026
Total damage to objectives
9360
21630
3146
8369
5681
0
0
1801
0
0
Total damage to buildings
9360
1979
1410
8369
4506
0
0
1635
0
0
Total damage shielded
0
0
0
0
353
0
0
0
0
500
Total heals on teammates
0
0
0
0
0
0
30
0
0
94

Abilities usage

in numbers

Stretching Strikes (Q)

24xpressed

Unstable Matter (W)

87xpressed

Elastic Slingshot (E)

27xpressed

Let's Bounce! (R)

1xpressed

?

Zac

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.0% WR(10183 Matches)
?
?
51.5% WR(1841 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Zac
?
Volibear
0.00KDA5.00
0.00%Kill Participation0.13%
8Vision Score7
1,665Damage Dealt2,722
6Max CS Advantage18
0CS in First 10 Minutes1
1Max Level Lead1
Blue36,549G
Difference+18,309G
Red18,240G
?
10,253G
?
5,633G
?
6,238G
?
7,230G
?
7,195G
7,408G
1,699G
1,725G
3,853G
3,624G
2,845G
?
3,934G
?
4,513G
?
3,377G
?
3,571G
?