Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
68514
?
74439
?
17767
?
51766
?
36818
?
85488
?
42001
?
84111
?
30966
?
35639
Total damage to objectives
22413
29112
12279
10376
3233
20019
30591
26546
21057
17825
Total damage to buildings
4627
3205
6937
5785
1031
4402
1361
5565
7946
2364
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
248
0
0
0

Abilities usage

in numbers

Timewinder (Q)

185xpressed

Parallel Convergence (W)

70xpressed

Phase Dive (E)

144xpressed

Chronobreak (R)

21xpressed

?

Ekko

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(12355 Matches)
?
?
50.3% WR(3740 Matches)
Error fetching data

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?
Ekko
?
Malphite
2.83KDA2.77
0.57%Kill Participation0.55%
40Vision Score34
74,439Damage Dealt42,001
25.6Max CS Advantage14
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead2
Blue90,486G
Difference+1,494G
Red91,980G
?
21,219G
?
19,875G
?
15,942G
?
16,762G
?
16,688G
217G
1,872G
6,315G
711G
3,443G
21,002G
?
18,003G
?
22,257G
?
17,473G
?
13,245G
?