Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22338
?
17312
?
16962
?
26218
?
23982
?
47120
?
19812
?
40670
?
20428
?
18459
Total damage to objectives
5466
6132
1702
2505
353
4844
69966
13749
5748
2526
Total damage to buildings
5466
346
434
2505
353
4844
815
13749
5086
2054
Total damage shielded
0
0
0
0
817
2102
0
0
0
2177
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Double Up (Q)

93xpressed

Strut (W)

53xpressed

Make It Rain (E)

29xpressed

Bullet Time (R)

10xpressed

?

Miss Fortune

Summoner spell

Most popular spells
?
?
51.9% WR(30852 Matches)
?
?
50.5% WR(7342 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.11% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Miss Fortune
?
Jinx
1.17KDA1.80
0.54%Kill Participation0.35%
14Vision Score10
26,218Damage Dealt20,428
10Max CS Advantage48
46CS in First 10 Minutes49

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue45,987G
Difference+13,544G
Red59,531G
?
8,572G
?
8,864G
?
7,750G
?
11,514G
?
9,287G
4,475G
3,398G
5,473G
890G
1,088G
13,047G
?
12,262G
?
13,223G
?
10,624G
?
10,375G
?