Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
53298
?
31387
?
30064
?
41728
?
8866
?
14181
?
16288
?
31231
?
22158
?
32960
Total damage to objectives
18737
63168
9541
22599
5553
4365
11908
4073
28648
18313
Total damage to buildings
9780
1235
3768
8349
1862
3006
0
4073
4949
2609
Total damage shielded
0
0
0
0
4315
0
0
0
0
0
Total heals on teammates
0
0
0
0
6437
0
455
0
0
0

Abilities usage

in numbers

Ultra Mega Fire Kick (Q)

58xpressed

Cozy Campfire (W)

36xpressed

Warm Hugs (E)

60xpressed

Breath of Life (R)

4xpressed

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Milio

Summoner spell

Most popular spells
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?
51.5% WR(14038 Matches)
?
?
50.9% WR(2836 Matches)
Best starting option
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Time target@ 4 min
Early game
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?
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51.84% WR3,476 Matches
Core build
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?
?
?
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Full build

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Milio
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Pantheon
4.20KDA2.20
0.40%Kill Participation0.71%
20Vision Score20
8,866Damage Dealt32,960
1Max CS Advantage95
9CS in First 10 Minutes24

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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?
?
1Max Level Lead3
Blue72,748G
Difference+9,845G
Red62,903G
?
15,670G
?
15,918G
?
13,746G
?
17,792G
?
9,622G
6,475G
4,295G
1,260G
4,425G
6,610G
9,195G
?
11,623G
?
12,486G
?
13,367G
?
16,232G
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