Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
9308
?
2961
?
8358
?
6083
?
8733
?
9268
?
10621
?
11163
?
6874
?
6701
Total damage to objectives
940
965
1342
0
391
5561
29010
4984
13369
3247
Total damage to buildings
854
497
1342
0
0
2263
0
4880
9640
1066
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
300
0
0
0
0
393

Abilities usage

in numbers

Bandage Toss (Q)

48xpressed

Despair (W)

65xpressed

Tantrum (E)

68xpressed

Curse of the Sad Mummy (R)

2xpressed

?

Amumu

Summoner spell

Most popular spells
?
?
53.2% WR(24954 Matches)
?
?
50.1% WR(677 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.82% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Amumu
?
Bel'Veth
4.00KDA1.40
0.70%Kill Participation0.54%
11Vision Score6
10,621Damage Dealt2,961
14Max CS Advantage3
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue26,748G
Difference+6,378G
Red33,126G
?
4,911G
?
6,396G
?
4,699G
?
5,871G
?
4,871G
720G
822G
1,779G
1,411G
1,646G
5,631G
?
7,218G
?
6,478G
?
7,282G
?
6,517G
?