Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12753
?
19633
?
23132
?
14621
?
11500
?
13456
?
17688
?
9190
?
12146
?
17162
Total damage to objectives
17323
61527
20602
14119
7554
1499
1541
1730
1966
324
Total damage to buildings
5851
2038
5725
6139
2229
0
17
1374
1966
0
Total damage shielded
693
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
312
0
0
0
259
665

Abilities usage

in numbers

Steel Tempest (Q)

258xpressed

Wind Wall (W)

16xpressed

Sweeping Blade (E)

161xpressed

Last Breath (R)

5xpressed

?

Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(22490 Matches)
?
?
48.4% WR(13357 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.65% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yasuo
?
Fizz
11.00KDA2.00
0.41%Kill Participation0.33%
17Vision Score20
23,132Damage Dealt9,190
52Max CS Advantage0
75CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 480 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue57,737G
Difference+12,298G
Red45,439G
?
10,593G
?
13,033G
?
13,959G
?
10,415G
?
9,737G
2,024G
2,271G
3,974G
1,258G
2,771G
8,569G
?
10,762G
?
9,985G
?
9,157G
?
6,966G
?