Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16362
?
13416
?
16837
?
11054
?
3416
?
16668
?
33441
?
10143
?
7094
?
10552
Total damage to objectives
2409
5696
3841
1310
91
4805
37611
1249
2081
7613
Total damage to buildings
1463
0
1697
410
0
4805
653
1249
2081
7613
Total damage shielded
0
0
0
0
2131
0
0
0
690
0
Total heals on teammates
0
0
0
0
2718
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

63xpressed

Deadly Flourish (W)

23xpressed

Captive Audience (E)

27xpressed

Curtain Call (R)

20xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45522 Matches)
?
?
49.6% WR(4146 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jhin
?
Vayne
3.00KDA0.83
0.33%Kill Participation0.31%
9Vision Score22
10,552Damage Dealt11,054
0Max CS Advantage28
39CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue36,447G
Difference+9,396G
Red45,843G
?
7,610G
?
8,745G
?
8,226G
?
7,273G
?
4,593G
685G
6,499G
769G
737G
3,718G
8,295G
?
15,244G
?
7,457G
?
6,536G
?
8,311G
?