Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11639
?
24379
?
18647
?
21178
?
17883
?
16703
?
20099
?
13578
?
6400
?
4844
Total damage to objectives
14735
40675
6928
24708
7317
2204
22500
2832
142
264
Total damage to buildings
5356
2371
6409
12039
2218
2204
0
2075
142
109
Total damage shielded
0
0
0
0
3228
0
415
0
0
516
Total heals on teammates
0
0
0
0
234
0
0
397
271
2830

Abilities usage

in numbers

Piltover Peacemaker (Q)

35xpressed

Yordle Snap Trap (W)

37xpressed

90 Caliber Net (E)

12xpressed

Ace in the Hole (R)

3xpressed

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Caitlyn

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Skill path

Most popular ability leveling order
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P
Headshot
?
Q
Piltover Peacemaker
1
4
5
7
9
?
W
Yordle Snap Trap
2
8
10
12
13
?
E
90 Caliber Net
3
14
15
17
18
?
R
Ace in the Hole
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(57062 Matches)
?
?
48.7% WR(6181 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.16% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Caitlyn
?
Jinx
0.38KDA6.67
0.23%Kill Participation0.54%
6Vision Score14
6,400Damage Dealt21,178
5Max CS Advantage39
45CS in First 10 Minutes65

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue52,813G
Difference+11,512G
Red41,301G
?
8,851G
?
13,574G
?
10,015G
?
12,230G
?
8,143G
625G
2,566G
2,713G
5,175G
1,683G
9,476G
?
11,008G
?
7,302G
?
7,055G
?
6,460G
?