Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14201
?
9899
?
24631
?
15273
?
10285
?
44926
?
19096
?
11633
?
46451
?
13379
Total damage to objectives
7918
25310
398
9091
1327
23862
52896
2331
21485
5229
Total damage to buildings
7918
0
398
7511
358
12869
381
1620
4593
1838
Total damage shielded
0
0
0
0
1051
0
0
0
0
8216
Total heals on teammates
356
0
0
0
7931
0
0
0
0
5082

Abilities usage

in numbers

Decimate (Q)

107xpressed

Crippling Strike (W)

103xpressed

Apprehend (E)

16xpressed

Noxian Guillotine (R)

4xpressed

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Darius

Toughest Matchups

These champions counter Aatrox
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Viego
43.0%
151 Matches
?
Kayn
39.6%
169 Matches
Error fetching data

Summoner spell

Most popular spells
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?
49.4% WR(19264 Matches)
?
?
53.2% WR(2057 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
54.01% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Darius
?
Xin Zhao
1.00KDA3.40
0.47%Kill Participation0.33%
21Vision Score15
9,899Damage Dealt19,096
46.75Max CS Advantage4.4
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue55,990G
Difference+8,779G
Red64,769G
?
10,732G
?
12,260G
?
10,152G
?
14,028G
?
8,818G
4,777G
323G
181G
2,113G
1,747G
15,509G
?
12,583G
?
9,971G
?
16,141G
?
10,565G
?