Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18953
?
28406
?
33944
?
18254
?
15380
?
24971
?
29033
?
26507
?
19125
?
15102
Total damage to objectives
30110
45089
30395
15562
3629
1948
11107
4581
5407
1222
Total damage to buildings
1904
7114
6252
7355
1151
1948
0
2581
2058
323
Total damage shielded
0
0
0
0
494
0
0
0
0
1016
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Avengerang (Q)

56xpressed

Going Rogue (W)

28xpressed

Heroic Swing (E)

102xpressed

Comeuppance (R)

7xpressed

?

Akshan

Toughest Matchups

These champions counter Aatrox
?
Yasuo
58.6%
280 Matches
?
Lux
55.4%
249 Matches
?
Syndra
51.7%
261 Matches
?
Veigar
51.0%
243 Matches
?
Ahri
50.9%
432 Matches
?
Hwei
50.9%
165 Matches
?
Katarina
49.4%
237 Matches
?
Malzahar
49.1%
230 Matches
?
Yone
48.6%
253 Matches
?
Akali
48.0%
171 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.6% WR(5385 Matches)
?
?
49.3% WR(2018 Matches)
Error fetching data

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?
Akshan
?
Ryze
1.25KDA3.40
0.48%Kill Participation0.46%
15Vision Score15
26,507Damage Dealt33,944
22Max CS Advantage22
72CS in First 10 Minutes72

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue64,509G
Difference+8,102G
Red56,407G
?
12,880G
?
14,164G
?
15,527G
?
13,375G
?
8,563G
1,473G
2,579G
3,007G
2,530G
1,487G
11,407G
?
11,585G
?
12,520G
?
10,845G
?
10,050G
?