Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11442
?
26208
?
27632
?
22293
?
11268
?
19144
?
14584
?
28333
?
32270
?
14494
Total damage to objectives
10816
32660
9058
18314
5707
1318
33809
5383
13533
775
Total damage to buildings
9508
0
6963
9821
4620
445
0
2505
4038
122
Total damage shielded
0
0
0
0
1892
0
628
2808
0
963
Total heals on teammates
0
0
0
0
4094
0
0
0
0
4770

Abilities usage

in numbers

Icathian Rain (Q)

63xpressed

Void Seeker (W)

31xpressed

Supercharge (E)

60xpressed

Killer Instinct (R)

7xpressed

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Kai'Sa

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Summoner spell

Most popular spells
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?
49.3% WR(33471 Matches)
?
?
48.9% WR(2130 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.67% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Kai'Sa
?
Ashe
2.75KDA2.11
0.50%Kill Participation0.54%
16Vision Score33
22,293Damage Dealt32,270
8Max CS Advantage17
54CS in First 10 Minutes64

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead2
Blue57,283G
Difference+8,756G
Red48,527G
?
9,840G
?
13,942G
?
11,129G
?
13,246G
?
9,126G
751G
5,604G
119G
2,782G
262G
9,089G
?
8,338G
?
11,248G
?
10,464G
?
9,388G
?