Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20809
?
24549
?
24926
?
23997
?
22586
?
22566
?
16283
?
12582
?
7383
?
13856
Total damage to objectives
30661
60327
12945
12221
12872
9353
4066
190
3003
468
Total damage to buildings
11926
3046
3664
9880
2517
5780
0
190
0
292
Total damage shielded
0
0
2106
0
0
0
0
0
0
1937
Total heals on teammates
0
0
0
0
0
0
0
0
0
768

Abilities usage

in numbers

Crescent Strike (Q)

145xpressed

Pale Cascade (W)

45xpressed

Lunar Rush (E)

98xpressed

Moonfall (R)

7xpressed

?

Diana

Summoner spell

Most popular spells
?
?
51.0% WR(21502 Matches)
?
?
50.1% WR(7520 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.55% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Diana
?
Darius
11.50KDA0.50
0.48%Kill Participation0.50%
10Vision Score8
24,549Damage Dealt16,283
120.7Max CS Advantage0
0CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

6Max Level Lead0
Blue60,019G
Difference+15,609G
Red44,410G
?
12,146G
?
14,120G
?
11,096G
?
12,294G
?
10,363G
1,293G
4,031G
2,655G
5,622G
2,008G
10,853G
?
10,089G
?
8,441G
?
6,672G
?
8,355G
?