Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
29451
?
33369
?
43768
?
27298
?
35316
?
36846
?
19030
?
40618
?
26452
?
11423
Total damage to objectives
12139
42719
10615
28289
19505
3197
15889
2512
5810
2002
Total damage to buildings
3854
3760
7153
1930
4346
2647
0
2218
2771
857
Total damage shielded
0
0
0
0
7394
0
1360
0
0
830
Total heals on teammates
0
468
0
0
0
0
0
0
0
332

Abilities usage

in numbers

Death Sentence (Q)

54xpressed

Dark Passage (W)

15xpressed

Flay (E)

27xpressed

The Box (R)

11xpressed

?

Thresh

Toughest Matchups

These champions counter Aatrox
?
Soraka
53.3%
760 Matches
?
Braum
52.9%
1052 Matches
?
Karma
52.9%
1000 Matches
?
Renata
52.5%
337 Matches
?
Janna
52.4%
1005 Matches
?
Morgana
52.1%
1224 Matches
?
Nami
51.8%
1972 Matches
?
Zyra
51.8%
823 Matches
?
Taric
51.1%
450 Matches
?
Swain
51.0%
676 Matches

Skill path

Most popular ability leveling order
?
P
Damnation
?
Q
Death Sentence
1
4
5
7
9
?
W
Dark Passage
3
14
15
17
18
?
E
Flay
2
8
10
12
13
?
R
The Box
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(25646 Matches)
?
?
49.8% WR(6016 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.64% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Thresh
?
Lux
1.18KDA10.00
0.50%Kill Participation0.71%
58Vision Score78
11,423Damage Dealt35,316
1Max CS Advantage37
9CS in First 10 Minutes14

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead2
Blue68,892G
Difference+8,060G
Red60,832G
?
13,592G
?
14,773G
?
14,947G
?
13,864G
?
11,716G
1,528G
3,880G
994G
1,168G
2,478G
12,064G
?
10,893G
?
15,941G
?
12,696G
?
9,238G
?