Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23315
?
33465
?
52864
?
30210
?
16660
?
23412
?
30730
?
27956
?
25870
?
19799
Total damage to objectives
3617
77287
11167
41401
10568
3762
38039
7345
10696
5662
Total damage to buildings
981
3196
603
11713
8108
3537
1344
7085
10355
2067
Total damage shielded
0
0
0
0
2909
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
885

Abilities usage

in numbers

Mystic Shot (Q)

255xpressed

Essence Flux (W)

81xpressed

Arcane Shift (E)

35xpressed

Trueshot Barrage (R)

10xpressed

?

Ezreal

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Error fetching data

Summoner spell

Most popular spells
?
?
48.5% WR(29452 Matches)
?
?
47.5% WR(2391 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Ezreal
?
Tristana
1.30KDA2.57
0.35%Kill Participation0.38%
22Vision Score26
25,870Damage Dealt30,210
18Max CS Advantage50.4
49CS in First 10 Minutes52
1Max Level Lead3
Blue78,247G
Difference+7,343G
Red70,904G
?
11,735G
?
16,527G
?
18,686G
?
18,197G
?
13,102G
1,061G
90G
4,851G
3,106G
357G
12,796G
?
16,437G
?
13,835G
?
15,091G
?
12,745G
?