Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20385
?
23780
?
27195
?
18562
?
20467
?
12211
?
15931
?
10932
?
8246
?
9813
Total damage to objectives
2002
1341
448
1359
707
0
0
0
0
0
Total damage to buildings
2002
1341
448
1359
707
0
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
508
0
0
0
0
0
575
0
158
0

Abilities usage

in numbers

Dragon Strike (Q)

28xpressed

Golden Aegis (W)

24xpressed

Demacian Standard (E)

27xpressed

Cataclysm (R)

9xpressed

?

Jarvan IV

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Martial Cadence
?
Q
Dragon Strike
2
4
5
7
9
?
W
Golden Aegis
3
14
15
17
18
?
E
Demacian Standard
1
8
10
12
13
?
R
Cataclysm
6
11
16

Summoner spell

Most popular spells
?
?
51.1% WR(19905 Matches)
?
?
46.2% WR(519 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.76% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jarvan IV
?
Kai'Sa
4.44KDA2.11
0.85%Kill Participation0.70%
0Vision Score0
18,562Damage Dealt12,211
0Max CS Advantage0
8CS in First 10 Minutes15

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
0Max Level Lead0
Blue51,972G
Difference+5,037G
Red46,935G
?
11,034G
?
9,926G
?
9,852G
?
10,660G
?
10,500G
1,724G
139G
297G
1,514G
1,957G
9,310G
?
9,787G
?
10,149G
?
9,146G
?
8,543G
?