Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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23656
?
17303
?
50394
?
28306
?
6466
?
12208
?
27864
?
25513
?
28220
?
12029
Total damage to objectives
15530
45870
46879
22113
6572
4193
30186
4916
12109
1466
Total damage to buildings
10685
863
4859
7378
3688
2635
1292
399
4191
602
Total damage shielded
0
0
0
0
3138
0
0
0
0
1792
Total heals on teammates
0
0
0
0
3088
0
0
0
0
10490

Abilities usage

in numbers

Taste Their Fear (Q)

224xpressed

Void Spike (W)

125xpressed

Leap (E)

39xpressed

Void Assault (R)

23xpressed

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Kha'Zix

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Skill path

Most popular ability leveling order
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P
Unseen Threat
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Q
Taste Their Fear
1
4
5
7
8
10
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W
Void Spike
2
9
12
13
14
15
?
E
Leap
3
17
18
?
R
Void Assault
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(21609 Matches)
?
?
51.5% WR(369 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.30% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Kha'Zix
?
Shaco
2.14KDA2.00
0.50%Kill Participation0.62%
31Vision Score19
17,303Damage Dealt27,864
90Max CS Advantage4
0CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue73,488G
Difference+13,106G
Red60,382G
?
16,169G
?
14,886G
?
18,984G
?
13,823G
?
9,626G
5,169G
1,216G
7,506G
2,088G
1,303G
11,000G
?
13,670G
?
11,478G
?
15,911G
?
8,323G
?