Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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25198
?
12027
?
15957
?
29976
?
9993
?
10101
?
13901
?
16758
?
9579
?
17640
Total damage to objectives
14283
31811
10121
14187
4162
4663
22622
6490
0
7864
Total damage to buildings
14283
0
2804
4985
3376
378
0
6490
0
3742
Total damage shielded
0
0
0
0
1641
0
0
0
0
1252
Total heals on teammates
0
0
0
0
8380
0
0
0
0
3304

Abilities usage

in numbers

Blinding Assault (Q)

42xpressed

Heightened Senses (W)

16xpressed

Vault (E)

24xpressed

Behind Enemy Lines (R)

15xpressed

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Quinn

Toughest Matchups

These champions counter Aatrox
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Malphite
58.6%
203 Matches
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Darius
47.3%
165 Matches
?
Garen
43.9%
173 Matches
Error fetching data

Summoner spell

Most popular spells
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?
50.3% WR(4238 Matches)
?
?
47.6% WR(254 Matches)
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?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.45% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Quinn
?
Yorick
0.86KDA2.60
0.33%Kill Participation0.42%
22Vision Score20
16,758Damage Dealt25,198
66Max CS Advantage2
70CS in First 10 Minutes57

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue52,463G
Difference+6,246G
Red46,217G
?
10,651G
?
11,000G
?
9,456G
?
12,422G
?
8,934G
1,373G
272G
1,950G
5,339G
1,212G
9,278G
?
10,728G
?
11,406G
?
7,083G
?
7,722G
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