Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18894
?
7800
?
15326
?
24068
?
33409
?
20536
?
30979
?
25364
?
29671
?
16779
Total damage to objectives
3556
14475
1899
4454
2500
7168
62885
16025
20129
9599
Total damage to buildings
3556
0
1899
4063
1639
4409
4311
3466
6933
4290
Total damage shielded
0
0
0
0
481
0
0
0
0
84
Total heals on teammates
0
0
0
0
370
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

90xpressed

Deadly Flourish (W)

43xpressed

Captive Audience (E)

37xpressed

Curtain Call (R)

32xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
Yasuo
Yasuo
53.3%
306 Matches
Xayah
Xayah
53.2%
1027 Matches
Veigar
Veigar
53.1%
311 Matches
Lux
Lux
52.5%
265 Matches
Nilah
Nilah
51.4%
628 Matches
MissFortune
MissFortune
51.2%
4357 Matches
Vayne
Vayne
51.1%
2199 Matches
Kaisa
Kaisa
50.8%
4660 Matches
Swain
Swain
50.8%
321 Matches
KogMaw
KogMaw
50.4%
1269 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(45261 Matches)
?
?
49.5% WR(4131 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Ezreal
4.33KDA0.82
0.51%Kill Participation0.45%
9Vision Score21
29,671Damage Dealt24,068
43Max CS Advantage4
55CS in First 10 Minutes57

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue52,580G
Difference+16,046G
Red68,626G
?
10,684G
?
10,747G
?
9,632G
?
10,817G
?
10,700G
1,548G
6,284G
3,698G
4,099G
417G
12,232G
?
17,031G
?
13,330G
?
14,916G
?
11,117G
?