Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11960
?
2580
?
6900
?
17902
?
9343
?
10142
?
4184
?
7916
?
6731
?
3974
Total damage to objectives
3359
24286
0
6963
1010
620
5867
65
548
57
Total damage to buildings
3359
0
0
6963
1010
0
0
0
548
57
Total damage shielded
0
0
0
0
342
0
0
0
0
0
Total heals on teammates
0
0
0
0
230
0
112
0
0
92

Abilities usage

in numbers

Arctic Assault (Q)

17xpressed

Winter's Wrath (W)

37xpressed

Permafrost (E)

42xpressed

Glacial Prison (R)

3xpressed

?

Sejuani

Toughest Matchups

These champions counter Aatrox
?
Briar
59.6%
151 Matches
?
Nunu
58.1%
172 Matches
?
Amumu
57.7%
388 Matches
?
Zac
56.3%
151 Matches
?
JarvanIV
56.0%
300 Matches
?
Kayn
55.2%
451 Matches
?
Khazix
54.2%
299 Matches
?
MonkeyKing
54.2%
203 Matches
?
Diana
52.7%
294 Matches
?
Shaco
52.7%
237 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.5% WR(7736 Matches)
?
?
47.3% WR(275 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
48.77% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Sejuani
?
Viego
2.33KDA1.00
0.58%Kill Participation0.09%
11Vision Score10
4,184Damage Dealt2,580
4Max CS Advantage58
1CS in First 10 Minutes8

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue33,172G
Difference+9,756G
Red23,416G
?
7,153G
?
5,600G
?
4,870G
?
8,960G
?
6,589G
3,177G
1,120G
500G
3,301G
2,658G
3,976G
?
4,480G
?
5,370G
?
5,659G
?
3,931G
?