Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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22018
?
16535
?
10548
?
57902
?
15295
?
27666
?
10359
?
24309
?
29922
?
7867
Total damage to objectives
33577
46781
3342
17150
3939
20687
42291
16357
13856
1188
Total damage to buildings
7988
1422
908
6592
2232
20089
0
5443
2947
848
Total damage shielded
0
0
0
0
2287
0
0
0
0
11661
Total heals on teammates
0
279
0
0
0
1999
0
2085
0
10847

Abilities usage

in numbers

Orb of Deception (Q)

87xpressed

Fox-Fire (W)

33xpressed

Charm (E)

20xpressed

Spirit Rush (R)

19xpressed

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Ahri

Toughest Matchups

These champions counter Aatrox
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Neeko
60.1%
173 Matches
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Kayle
59.6%
183 Matches
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Anivia
55.7%
366 Matches
?
Ziggs
55.0%
160 Matches
?
Malzahar
53.2%
1078 Matches
?
Lux
53.0%
1246 Matches
?
Veigar
52.9%
1258 Matches
?
Naafiri
51.8%
253 Matches
?
Syndra
51.4%
1483 Matches
?
Vladimir
51.1%
671 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.7% WR(24198 Matches)
?
?
50.1% WR(5929 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.15% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Ahri
?
Naafiri
1.63KDA1.30
0.39%Kill Participation0.52%
8Vision Score12
10,548Damage Dealt24,309
2Max CS Advantage88
39CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 518 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue67,376G
Difference+6,779G
Red60,597G
?
11,564G
?
12,480G
?
10,606G
?
22,599G
?
10,127G
6,228G
1,852G
1,545G
10,703G
1,997G
17,792G
?
10,628G
?
12,151G
?
11,896G
?
8,130G
?