Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
46065
?
39231
?
50317
?
32960
?
36311
?
39548
?
52136
?
64843
?
44233
?
22077
Total damage to objectives
14550
64146
5876
5081
9413
44924
31776
28809
31870
3096
Total damage to buildings
9232
2495
3347
3949
3542
9771
0
8065
7992
628
Total damage shielded
0
0
0
0
2796
0
0
0
0
3548
Total heals on teammates
0
0
0
0
9240
0
0
0
0
5650

Abilities usage

in numbers

High Note (Q)

95xpressed

Surround Sound (W)

66xpressed

Beat Drop (E)

106xpressed

Encore (R)

17xpressed

?

Seraphine

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.8% WR(8403 Matches)
?
?
50.3% WR(2923 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Seraphine
?
Senna
3.09KDA3.25
0.60%Kill Participation0.46%
64Vision Score95
22,077Damage Dealt36,311
1Max CS Advantage78.8
11CS in First 10 Minutes13
2Max Level Lead1
Blue88,635G
Difference+4,931G
Red93,566G
?
17,290G
?
18,741G
?
18,448G
?
17,816G
?
16,340G
2,520G
407G
1,722G
3,345G
3,063G
19,810G
?
19,148G
?
20,170G
?
21,161G
?
13,277G
?