Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10200
?
7106
?
19096
?
17123
?
8879
?
30892
?
5635
?
26230
?
12569
?
19102
Total damage to objectives
660
0
1581
1956
0
8123
43504
11704
15477
5764
Total damage to buildings
660
0
724
1312
0
8123
2087
7889
3609
3916
Total damage shielded
0
0
0
0
363
0
0
0
0
63
Total heals on teammates
0
0
0
0
594
0
0
0
347
178

Abilities usage

in numbers

Call of the Void (Q)

102xpressed

Void Swarm (W)

142xpressed

Malefic Visions (E)

110xpressed

Nether Grasp (R)

17xpressed

?

Malzahar

Skill path

Most popular ability leveling order
?
P
Void Shift
?
Q
Call of the Void
3
8
10
12
13
?
W
Void Swarm
2
14
15
17
18
?
E
Malefic Visions
1
4
5
7
9
?
R
Nether Grasp
6
11
16

Summoner spell

Most popular spells
?
?
52.3% WR(18473 Matches)
?
?
51.9% WR(2355 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.79% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Malzahar
?
Teemo
7.50KDA0.43
0.37%Kill Participation0.23%
10Vision Score11
30,892Damage Dealt19,096
103Max CS Advantage1
83CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 518 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
4Max Level Lead1
Blue37,415G
Difference+13,239G
Red50,654G
?
6,652G
?
6,867G
?
7,368G
?
10,699G
?
5,829G
6,897G
1,835G
4,526G
2,838G
2,819G
13,549G
?
8,702G
?
11,894G
?
7,861G
?
8,648G
?