Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
9333
?
19717
?
12891
?
15339
?
9474
?
7702
?
14512
?
59384
?
11200
?
19564
Total damage to objectives
4571
35747
2349
1421
361
5738
7736
17195
9087
9614
Total damage to buildings
4571
3086
2349
1421
361
5738
789
13238
4328
1649
Total damage shielded
0
0
0
0
381
0
0
2442
0
276
Total heals on teammates
0
0
0
0
1032
50
1381
0
1030
0

Abilities usage

in numbers

Dancing Grenade (Q)

52xpressed

Deadly Flourish (W)

26xpressed

Captive Audience (E)

28xpressed

Curtain Call (R)

10xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Veigar
53.4%
309 Matches
?
Yasuo
53.2%
301 Matches
?
Xayah
52.9%
1013 Matches
?
Lux
52.7%
262 Matches
?
MissFortune
51.2%
4302 Matches
?
Vayne
51.2%
2161 Matches
?
Nilah
51.0%
614 Matches
?
Kaisa
50.8%
4617 Matches
?
Zeri
50.6%
693 Matches
?
Swain
50.5%
317 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(44588 Matches)
?
?
49.5% WR(4091 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.55% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Ashe
0.80KDA5.50
0.40%Kill Participation0.27%
15Vision Score24
15,339Damage Dealt11,200
7Max CS Advantage63
42CS in First 10 Minutes41

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue43,723G
Difference+13,877G
Red57,600G
?
8,412G
?
10,738G
?
8,139G
?
9,058G
?
7,376G
847G
66G
11,436G
1,394G
1,828G
7,565G
?
10,804G
?
19,575G
?
10,452G
?
9,204G
?