Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
36971
?
17331
?
41026
?
21514
?
23287
?
34240
?
39492
?
34558
?
24545
?
18590
Total damage to objectives
5043
27746
3679
7625
2729
20990
76880
28040
12960
10584
Total damage to buildings
4617
4566
3307
3532
2221
11625
0
6934
3644
8493
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
972
0
0
0
0
0

Abilities usage

in numbers

Crescent Strike (Q)

115xpressed

Pale Cascade (W)

59xpressed

Lunar Rush (E)

75xpressed

Moonfall (R)

7xpressed

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Diana

Toughest Matchups

These champions counter Aatrox
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Udyr
54.2%
347 Matches
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Belveth
53.6%
211 Matches
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Briar
53.5%
497 Matches
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Nocturne
53.3%
1112 Matches
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Warwick
52.8%
930 Matches
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JarvanIV
52.6%
760 Matches
?
Volibear
52.6%
477 Matches
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Viego
52.3%
1343 Matches
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Rammus
51.4%
181 Matches
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MasterYi
51.1%
838 Matches

Skill path

Most popular ability leveling order
Moonsilver Blade
P
Moonsilver Blade
Crescent Strike
Q
Crescent Strike
1
4
5
7
9
Pale Cascade
W
Pale Cascade
2
8
10
12
13
Lunar Rush
E
Lunar Rush
3
14
15
17
18
Moonfall
R
Moonfall
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(21640 Matches)
?
?
50.2% WR(7601 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.55% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Diana
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Rengar
0.93KDA2.45
0.25%Kill Participation0.52%
29Vision Score30
17,331Damage Dealt39,492
0Max CS Advantage103.5
3CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead4
Blue74,553G
Difference+6,423G
Red80,976G
?
17,079G
?
14,359G
?
16,683G
?
14,489G
?
11,943G
1,337G
3,852G
290G
89G
1,613G
18,416G
?
18,211G
?
16,393G
?
14,400G
?
13,556G
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