Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
2251
?
6974
?
3993
?
4569
?
6012
?
12706
?
2968
?
8862
?
10654
?
5572
Total damage to objectives
0
438
693
161
0
4095
27012
10346
515
306
Total damage to buildings
0
0
693
0
0
4095
0
2912
515
306
Total damage shielded
0
0
0
0
0
0
0
0
0
235
Total heals on teammates
69
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Urchin Strike (Q)

14xpressed

Seastone Trident (W)

27xpressed

Playful / Trickster (E)

97xpressed

Chum the Waters (R)

2xpressed

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Fizz

Toughest Matchups

These champions counter Aatrox
?
Viktor
55.1%
305 Matches
?
Lissandra
55.0%
373 Matches
?
Sylas
54.8%
502 Matches
?
Hwei
54.8%
290 Matches
?
Kassadin
54.8%
168 Matches
?
Vladimir
54.4%
298 Matches
?
Galio
53.8%
320 Matches
?
Veigar
53.6%
662 Matches
?
Zed
52.5%
547 Matches
?
Ahri
51.6%
610 Matches

Skill path

Most popular ability leveling order
?
P
Nimble Fighter
?
Q
Urchin Strike
3
14
15
17
18
?
W
Seastone Trident
2
8
10
12
13
?
E
Playful / Trickster
1
4
5
7
9
?
R
Chum the Waters
6
11
16

Summoner spell

Most popular spells
?
?
49.1% WR(12082 Matches)
?
?
46.2% WR(980 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.82% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Fizz
?
Malzahar
1.00KDA4.00
0.67%Kill Participation0.25%
4Vision Score7
3,993Damage Dealt8,862
2Max CS Advantage56
48CS in First 10 Minutes68

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead2
Blue19,480G
Difference+9,375G
Red28,855G
?
3,441G
?
4,868G
?
4,294G
?
3,350G
?
3,527G
2,918G
459G
1,582G
2,921G
1,495G
6,359G
?
5,327G
?
5,876G
?
6,271G
?
5,022G
?