Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13320
?
23643
?
12704
?
7077
?
16109
?
25458
?
25046
?
38456
?
23605
?
8574
Total damage to objectives
2045
8511
4132
1420
4805
17397
46818
13596
24184
5571
Total damage to buildings
240
0
0
676
2736
12765
5776
7716
4542
3939
Total damage shielded
0
0
0
0
0
0
0
0
0
699
Total heals on teammates
0
0
0
0
0
2700
0
0
0
0

Abilities usage

in numbers

Head Rush (Q)

59xpressed

Blood Frenzy / Snack Attack (W)

132xpressed

Chilling Scream (E)

40xpressed

Certain Death (R)

6xpressed

?

Briar

Toughest Matchups

These champions counter Aatrox
?
MonkeyKing
57.2%
285 Matches
?
Nocturne
56.4%
642 Matches
?
Rammus
53.5%
198 Matches
?
JarvanIV
51.4%
368 Matches
?
Warwick
51.3%
638 Matches
?
Volibear
51.0%
290 Matches
?
Kayn
49.7%
642 Matches
?
Amumu
49.7%
559 Matches
?
Khazix
49.7%
477 Matches
?
MasterYi
49.6%
427 Matches

Skill path

Most popular ability leveling order
?
P
Crimson Curse
?
Q
Head Rush
3
8
10
12
13
?
W
Blood Frenzy / Snack Attack
1
4
5
7
9
?
E
Chilling Scream
2
14
15
17
18
?
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(11719 Matches)
?
?
50.3% WR(306 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.18% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Briar
?
Nocturne
4.00KDA1.00
0.52%Kill Participation0.64%
6Vision Score18
25,046Damage Dealt23,643
28.6Max CS Advantage7
3CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue42,991G
Difference+13,423G
Red56,414G
?
6,988G
?
11,317G
?
7,279G
?
7,335G
?
10,072G
4,706G
294G
6,093G
3,876G
1,546G
11,694G
?
11,611G
?
13,372G
?
11,211G
?
8,526G
?