Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19683
?
10694
?
31778
?
29379
?
28919
?
12047
?
14926
?
37416
?
17019
?
15163
Total damage to objectives
22675
70320
10023
20557
6390
1286
15315
2721
2834
5079
Total damage to buildings
9306
3978
9255
4867
3055
1286
1017
1659
2834
1080
Total damage shielded
0
0
0
0
1466
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Chomp (Q)

156xpressed

Frozen Domain (W)

67xpressed

Pillar of Ice (E)

22xpressed

Subjugate (R)

6xpressed

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Trundle

Toughest Matchups

These champions counter Aatrox
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Viego
55.0%
169 Matches
?
Nocturne
55.0%
151 Matches
?
Warwick
47.1%
223 Matches
?
Amumu
46.9%
177 Matches
?
Kayn
44.4%
189 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.0% WR(4940 Matches)
?
?
51.0% WR(2971 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
54.51% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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?
Trundle
?
Yasuo
1.86KDA1.33
0.29%Kill Participation0.38%
14Vision Score15
10,694Damage Dealt14,926
28Max CS Advantage11
0CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
3Max Level Lead1
Blue66,638G
Difference+8,564G
Red58,074G
?
12,344G
?
12,285G
?
15,001G
?
14,415G
?
12,593G
2,682G
925G
1,978G
3,364G
3,571G
9,662G
?
11,360G
?
16,979G
?
11,051G
?
9,022G
?