Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14825
?
10272
?
10631
?
28320
?
22696
?
13828
?
14591
?
13380
?
9486
?
12228
Total damage to objectives
33867
31006
11538
3477
8986
2282
1369
1198
1393
789
Total damage to buildings
11401
987
6480
3477
5976
2282
0
1198
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
1039
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Overload (Q)

155xpressed

Rune Prison (W)

45xpressed

Spell Flux (E)

159xpressed

Realm Warp (R)

4xpressed

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Ryze

Toughest Matchups

These champions counter Aatrox
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Ahri
54.0%
298 Matches
?
Veigar
53.5%
230 Matches
?
Malzahar
52.0%
196 Matches
?
Yone
51.5%
202 Matches
?
Syndra
50.5%
218 Matches
?
Lux
49.5%
188 Matches
?
Vladimir
48.9%
184 Matches
?
Yasuo
47.2%
269 Matches
?
Viktor
46.5%
170 Matches
?
Sylas
45.6%
281 Matches

Skill path

Most popular ability leveling order
Arcane Mastery
P
Arcane Mastery
Overload
Q
Overload
3
4
5
7
9
Rune Prison
W
Rune Prison
1
14
15
17
18
Spell Flux
E
Spell Flux
2
8
10
12
13
Realm Warp
R
Realm Warp
6
11
16

Summoner spell

Most popular spells
?
?
50.6% WR(7626 Matches)
?
?
58.1% WR(217 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.48% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Ryze
?
Veigar
4.00KDA2.25
0.19%Kill Participation0.53%
13Vision Score10
10,631Damage Dealt13,380
58Max CS Advantage1
69CS in First 10 Minutes55

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead1
Blue54,125G
Difference+15,271G
Red38,854G
?
11,552G
?
8,969G
?
9,390G
?
13,135G
?
11,079G
4,634G
197G
48G
6,635G
3,853G
6,918G
?
8,772G
?
9,438G
?
6,500G
?
7,226G
?