Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
5985
?
8300
?
14825
?
12397
?
14870
?
14086
?
7990
?
13547
?
4997
?
7937
Total damage to objectives
5621
14995
9736
3487
1784
14218
6482
28
1602
852
Total damage to buildings
0
0
5900
2326
1143
3390
0
0
796
852
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Piltover Peacemaker (Q)

46xpressed

Yordle Snap Trap (W)

27xpressed

90 Caliber Net (E)

18xpressed

Ace in the Hole (R)

3xpressed

?

Caitlyn

Failed to fetch data. Please try again.

Skill path

Most popular ability leveling order
?
P
Headshot
?
Q
Piltover Peacemaker
1
4
5
7
9
?
W
Yordle Snap Trap
2
8
10
12
13
?
E
90 Caliber Net
3
14
15
17
18
?
R
Ace in the Hole
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(56865 Matches)
?
?
48.7% WR(6167 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.17% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Caitlyn
?
Miss Fortune
0.60KDA5.00
0.17%Kill Participation0.56%
14Vision Score13
4,997Damage Dealt12,397
5Max CS Advantage24
43CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 173 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue37,814G
Difference+4,807G
Red33,007G
?
5,128G
?
7,080G
?
9,433G
?
9,661G
?
6,512G
2,964G
544G
2,325G
3,961G
941G
8,092G
?
6,536G
?
7,108G
?
5,700G
?
5,571G
?