Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21096
?
30137
?
25873
?
34053
?
6799
?
14827
?
29195
?
23341
?
27763
?
26753
Total damage to objectives
2674
15612
1848
30862
1622
4484
62691
7709
13888
4094
Total damage to buildings
515
0
934
8900
641
2220
7895
2201
1345
1957
Total damage shielded
0
0
475
0
0
0
0
0
0
0
Total heals on teammates
0
0
138
0
560
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

89xpressed

Prismatic Barrier (W)

8xpressed

Lucent Singularity (E)

209xpressed

Final Spark (R)

18xpressed

?

Lux

Toughest Matchups

These champions counter Aatrox
?
Naafiri
57.2%
166 Matches
?
Orianna
55.2%
451 Matches
?
AurelionSol
54.8%
263 Matches
?
Brand
52.9%
153 Matches
?
Malzahar
52.8%
797 Matches
?
Qiyana
52.7%
167 Matches
?
Kassadin
51.6%
277 Matches
?
Syndra
51.5%
974 Matches
?
Diana
51.1%
307 Matches
?
Veigar
50.2%
875 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23503 Matches)
?
?
52.3% WR(14830 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Veigar
0.88KDA2.83
0.24%Kill Participation0.52%
17Vision Score14
25,873Damage Dealt23,341
50.8Max CS Advantage2
54CS in First 10 Minutes32

Minions have varying gold values depending on their type, and the CS gap results in an approximate 422 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
1Max Level Lead3
Blue64,189G
Difference+3,423G
Red67,612G
?
12,891G
?
14,840G
?
9,426G
?
17,482G
?
9,550G
828G
1,354G
1,585G
3,098G
2,754G
13,719G
?
16,194G
?
11,011G
?
14,384G
?
12,304G
?