Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
0
?
710
?
502
?
658
?
459
?
0
?
556
?
675
?
211
?
71
Total damage to objectives
0
0
0
0
0
0
0
0
0
0
Total damage to buildings
0
0
0
0
0
0
0
0
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
80
0
0
0
0
0
0

Abilities usage

in numbers

Aqua Prison (Q)

0xpressed

Ebb and Flow (W)

1xpressed

Tidecaller's Blessing (E)

0xpressed

Tidal Wave (R)

0xpressed

?

Nami

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Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(21905 Matches)
?
?
49.8% WR(6208 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.79% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nami
?
Blitzcrank
0.00KDA3.00
0.00%Kill Participation1.00%
0Vision Score0
71Damage Dealt459
0Max CS Advantage0
1CS in First 10 Minutes0
0Max Level Lead0
Blue4,400G
Difference+1,203G
Red3,197G
?
578G
?
1,114G
?
989G
?
970G
?
749G
161G
536G
372G
317G
139G
739G
?
578G
?
617G
?
653G
?
610G
?