Match detail analysis

Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20714
?
12122
?
14687
?
13329
?
4638
?
8415
?
18926
?
9900
?
8531
?
13543
Total damage to objectives
2516
28273
5553
2654
689
808
26901
1057
2694
882
Total damage to buildings
1831
4072
3225
2654
689
0
0
730
2694
882
Total damage shielded
0
0
0
0
134
0
0
0
0
0
Total heals on teammates
0
0
0
0
4246
0
0
183
0
150

Abilities usage

in numbers

Twofold Hex (Q)

75xpressed

Across the Veil (W)

13xpressed

The Weirding (E)

39xpressed

Between Worlds (R)

2xpressed

?

Aurora

Toughest Matchups

These champions counter Aatrox
?
Darius
42.2%
154 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.8% WR(11985 Matches)
?
?
50.6% WR(1149 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.85% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Aurora
?
Cho'Gath
0.60KDA5.00
0.29%Kill Participation0.60%
2Vision Score9
8,415Damage Dealt20,714
0Max CS Advantage57
17CS in First 10 Minutes30

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue34,686G
Difference+2,353G
Red32,333G
?
8,620G
?
6,915G
?
6,249G
?
7,064G
?
5,838G
4,391G
1,845G
565G
302G
70G
4,229G
?
8,760G
?
6,814G
?
6,762G
?
5,768G
?