Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
45135
?
20063
?
17072
?
30762
?
13668
?
19478
?
10261
?
24940
?
21588
?
15505
Total damage to objectives
12153
24248
6031
18609
3673
8453
53038
10810
3091
1262
Total damage to buildings
3243
2683
5842
13410
346
1601
5338
4072
0
1006
Total damage shielded
0
0
133
0
0
0
445
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
2109
0
332

Abilities usage

in numbers

Dragon Strike (Q)

33xpressed

Golden Aegis (W)

39xpressed

Demacian Standard (E)

38xpressed

Cataclysm (R)

10xpressed

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Jarvan IV

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
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P
Martial Cadence
?
Q
Dragon Strike
2
4
5
7
9
?
W
Golden Aegis
3
14
15
17
18
?
E
Demacian Standard
1
8
10
12
13
?
R
Cataclysm
6
11
16

Summoner spell

Most popular spells
?
?
51.1% WR(19815 Matches)
?
?
46.1% WR(516 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.81% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jarvan IV
?
Maokai
6.33KDA2.17
0.49%Kill Participation0.50%
46Vision Score34
13,668Damage Dealt15,505
0Max CS Advantage25
16CS in First 10 Minutes24

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
0Max Level Lead3
Blue63,613G
Difference+9,461G
Red54,152G
?
12,666G
?
12,928G
?
11,055G
?
17,217G
?
9,747G
2,222G
1,550G
904G
5,991G
602G
10,444G
?
11,378G
?
11,959G
?
11,226G
?
9,145G
?