Match detail analysis

Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14814
?
19627
?
22628
?
8325
?
23574
?
30542
?
24298
?
8500
?
26106
?
9558
Total damage to objectives
446
15012
3544
2387
4045
10901
63700
8239
12437
2591
Total damage to buildings
303
0
2014
800
3080
8696
4565
3277
4899
605
Total damage shielded
0
0
0
1243
0
0
0
1403
0
616
Total heals on teammates
0
0
0
9235
0
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

43xpressed

Prismatic Barrier (W)

31xpressed

Lucent Singularity (E)

123xpressed

Final Spark (R)

5xpressed

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Lux

Toughest Matchups

These champions counter Aatrox
?
Naafiri
57.1%
154 Matches
?
AurelionSol
54.8%
252 Matches
?
Orianna
54.6%
438 Matches
?
Malzahar
52.7%
759 Matches
?
Qiyana
52.7%
165 Matches
?
Kassadin
51.9%
264 Matches
?
Syndra
51.2%
930 Matches
?
Diana
51.0%
292 Matches
?
Ryze
50.3%
183 Matches
?
Xerath
50.2%
476 Matches

Skill path

Most popular ability leveling order
?
P
Illumination
?
Q
Light Binding
2
8
10
12
13
Prismatic Barrier
W
Prismatic Barrier
3
14
15
17
18
Lucent Singularity
E
Lucent Singularity
1
4
5
7
9
Final Spark
R
Final Spark
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(22705 Matches)
?
?
52.4% WR(14299 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.94% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lux
?
Xerath
1.17KDA3.00
0.21%Kill Participation0.57%
16Vision Score10
8,500Damage Dealt22,628
4Max CS Advantage64
60CS in First 10 Minutes83

Minions have varying gold values depending on their type, and the CS gap results in an approximate 442 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue48,778G
Difference+13,726G
Red62,504G
?
8,322G
?
11,438G
?
10,827G
?
7,814G
?
10,377G
7,729G
3,881G
1,111G
4,948G
1,721G
16,051G
?
15,319G
?
9,716G
?
12,762G
?
8,656G
?