Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21909
?
15255
?
18123
?
19304
?
21422
?
14475
?
28880
?
33506
?
18428
?
9169
Total damage to objectives
13797
41637
7151
15727
8678
4373
5509
2753
1047
125
Total damage to buildings
5989
734
2329
7649
7606
4373
5509
2753
1047
125
Total damage shielded
0
0
0
0
0
0
0
0
0
2961
Total heals on teammates
4033
0
0
550
206
0
0
110
468
3105

Abilities usage

in numbers

Chain Lash (Q)

55xpressed

Kingslayer (W)

50xpressed

Abscond / Abduct (E)

92xpressed

Hijack (R)

19xpressed

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Sylas

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Summoner spell

Most popular spells
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?
49.0% WR(17734 Matches)
?
?
49.2% WR(6353 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.48% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Sylas
?
Vel'Koz
1.50KDA1.75
0.36%Kill Participation0.58%
20Vision Score3
18,123Damage Dealt33,506
5Max CS Advantage19
32CS in First 10 Minutes44

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue82,849G
Difference+6,044G
Red76,805G
?
18,219G
?
15,589G
?
14,949G
?
17,337G
?
16,755G
4,209G
3,243G
431G
2,512G
2,135G
14,010G
?
18,832G
?
14,518G
?
14,825G
?
14,620G
?