Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26752
?
15893
?
24838
?
40858
?
22541
?
31698
?
43143
?
25419
?
39277
?
15649
Total damage to objectives
18319
7172
524
9977
862
24762
83902
4414
21599
4830
Total damage to buildings
3061
0
524
9701
319
6984
8321
3843
9300
1182
Total damage shielded
0
0
0
0
1858
0
0
832
0
8479
Total heals on teammates
0
0
0
0
0
0
0
0
0
719

Abilities usage

in numbers

Switcheroo! (Q)

156xpressed

Zap! (W)

59xpressed

Flame Chompers! (E)

22xpressed

Super Mega Death Rocket! (R)

18xpressed

?

Jinx

Skill path

Most popular ability leveling order
?
P
Get Excited!
?
Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
?
R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
?
?
51.1% WR(43230 Matches)
?
?
47.9% WR(4074 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.76% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Jinx
?
Lucian
1.42KDA2.36
0.65%Kill Participation0.49%
20Vision Score19
40,858Damage Dealt39,277
57Max CS Advantage20
44CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 230 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead2
Blue64,410G
Difference+9,504G
Red73,914G
?
14,409G
?
10,207G
?
11,306G
?
17,006G
?
11,482G
267G
5,687G
4,659G
731G
378G
14,676G
?
15,894G
?
15,965G
?
16,275G
?
11,104G
?