Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26198
?
6691
?
17930
?
21045
?
15786
?
29156
?
35042
?
26969
?
26623
?
18351
Total damage to objectives
2216
2404
4563
1061
362
4986
62829
8480
14209
7876
Total damage to buildings
1162
226
3416
211
0
4986
4271
4338
4880
4205
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
876
0
0
0
0
0
0

Abilities usage

in numbers

Steel Tempest (Q)

154xpressed

Wind Wall (W)

25xpressed

Sweeping Blade (E)

62xpressed

Last Breath (R)

6xpressed

?

Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(22173 Matches)
?
?
48.4% WR(13250 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.66% WR3,476 Matches
Core build
Full build

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?
Yasuo
?
Aurora
0.50KDA6.50
0.27%Kill Participation0.46%
11Vision Score15
17,930Damage Dealt26,969
36Max CS Advantage9
46CS in First 10 Minutes42

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue45,931G
Difference+12,732G
Red58,663G
?
8,567G
?
6,198G
?
10,083G
?
11,248G
?
9,835G
2,835G
7,908G
1,245G
1,268G
524G
11,402G
?
14,106G
?
11,328G
?
12,516G
?
9,311G
?