Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
41573
?
18207
?
26679
?
23482
?
46440
?
39518
?
40316
?
34113
?
14745
?
35069
Total damage to objectives
15499
76626
18480
37008
7426
10739
11622
3753
1382
4569
Total damage to buildings
7078
403
8385
12858
1357
4053
4762
3753
1129
4522
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Ranger's Focus (Q)

25xpressed

Volley (W)

53xpressed

Hawkshot (E)

15xpressed

Enchanted Crystal Arrow (R)

15xpressed

?

Ashe

Summoner spell

Most popular spells
?
?
50.4% WR(23857 Matches)
?
?
45.8% WR(3347 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.88% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ashe
?
Kai'Sa
0.94KDA2.14
0.39%Kill Participation0.30%
20Vision Score22
14,745Damage Dealt23,482
0Max CS Advantage139.8
25CS in First 10 Minutes49

Minions have varying gold values depending on their type, and the CS gap results in an approximate 461 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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0Max Level Lead4
Blue78,243G
Difference+7,968G
Red70,275G
?
17,387G
?
15,121G
?
12,927G
?
16,722G
?
16,086G
2,172G
2,343G
2,243G
7,483G
2,899G
15,215G
?
17,464G
?
15,170G
?
9,239G
?
13,187G
?