Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23847
?
7328
?
8906
?
20110
?
12385
?
14596
?
9519
?
17559
?
11898
?
4856
Total damage to objectives
13364
34412
1576
5684
3025
819
14357
501
7204
817
Total damage to buildings
9223
0
1045
2755
472
819
0
501
7204
597
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
76

Abilities usage

in numbers

Comet Spear (Q)

139xpressed

Shield Vault (W)

55xpressed

Aegis Assault (E)

9xpressed

Grand Starfall (R)

3xpressed

?

Pantheon

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.2% WR(13880 Matches)
?
?
46.0% WR(2453 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Pantheon
?
Briar
3.00KDA0.50
0.18%Kill Participation0.27%
12Vision Score22
7,328Damage Dealt9,519
49Max CS Advantage0
0CS in First 10 Minutes1
3Max Level Lead0
Blue43,281G
Difference+7,280G
Red36,001G
?
9,950G
?
8,223G
?
6,620G
?
9,335G
?
9,153G
4,209G
2,086G
1,958G
85G
3,028G
5,741G
?
6,137G
?
8,578G
?
9,420G
?
6,125G
?