Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19091
?
9839
?
13235
?
13673
?
41102
?
28892
?
24710
?
20494
?
16943
?
10921
Total damage to objectives
6755
276
1748
2517
738
20346
65868
7059
8571
4451
Total damage to buildings
6755
276
1529
2517
498
9091
4811
5449
8168
1744
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
261
0

Abilities usage

in numbers

Avengerang (Q)

46xpressed

Going Rogue (W)

17xpressed

Heroic Swing (E)

57xpressed

Comeuppance (R)

3xpressed

?

Akshan

Toughest Matchups

These champions counter Aatrox
?
Yasuo
59.0%
283 Matches
?
Lux
56.0%
257 Matches
?
Syndra
50.7%
274 Matches
?
Veigar
50.6%
251 Matches
?
Hwei
50.6%
168 Matches
?
Malzahar
50.4%
236 Matches
?
Ahri
50.2%
444 Matches
?
Katarina
49.6%
244 Matches
?
Akali
48.9%
180 Matches
?
Yone
48.0%
256 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
50.7% WR(5572 Matches)
?
?
49.5% WR(2055 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.62% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Akshan
?
Veigar
0.22KDA12.00
0.10%Kill Participation0.36%
5Vision Score17
13,235Damage Dealt20,494
7Max CS Advantage55
68CS in First 10 Minutes73

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue74,150G
Difference+9,303G
Red83,453G
?
15,744G
?
14,664G
?
14,218G
?
15,605G
?
13,919G
1,787G
5,133G
1,876G
248G
755G
17,531G
?
19,797G
?
16,094G
?
15,357G
?
14,674G
?