Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
11975
?
10034
?
8980
?
25332
?
20440
?
30697
?
15837
?
14634
?
14778
?
10110
Total damage to objectives
2082
24075
16048
5463
3401
20016
46770
11427
4901
4395
Total damage to buildings
2082
2899
4502
4520
2888
4086
0
7862
3635
1478
Total damage shielded
0
0
0
0
518
0
0
0
0
221
Total heals on teammates
0
0
0
0
300
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

48xpressed

Prismatic Barrier (W)

10xpressed

Lucent Singularity (E)

113xpressed

Final Spark (R)

11xpressed

?

Lux

Toughest Matchups

These champions counter Aatrox
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Soraka
54.5%
826 Matches
?
Sona
53.8%
597 Matches
?
Shen
53.0%
166 Matches
?
Lulu
52.6%
2012 Matches
?
Nami
52.6%
1951 Matches
?
Alistar
52.6%
363 Matches
?
Maokai
52.5%
343 Matches
?
Xerath
52.1%
1019 Matches
?
Milio
51.8%
954 Matches
?
TahmKench
51.7%
784 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(23580 Matches)
?
?
52.3% WR(14894 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.88% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Lux
2.75KDA1.40
0.48%Kill Participation0.24%
29Vision Score34
20,440Damage Dealt10,110
39Max CS Advantage1
12CS in First 10 Minutes6

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
3Max Level Lead1
Blue65,310G
Difference+8,737G
Red74,047G
?
12,621G
?
12,190G
?
13,356G
?
13,775G
?
13,368G
4,542G
2,077G
817G
1,324G
23G
17,163G
?
14,267G
?
14,173G
?
15,099G
?
13,345G
?