Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
38086
?
17338
?
32375
?
14297
?
10864
?
5387
?
14828
?
20518
?
16629
?
8818
Total damage to objectives
10435
51903
6993
8136
8578
5398
26927
1807
2178
224
Total damage to buildings
9683
2438
4242
6000
1043
1245
0
760
458
224
Total damage shielded
0
0
0
0
5033
0
0
0
0
633
Total heals on teammates
0
0
0
0
8625
0
0
0
0
0

Abilities usage

in numbers

Switcheroo! (Q)

77xpressed

Zap! (W)

44xpressed

Flame Chompers! (E)

16xpressed

Super Mega Death Rocket! (R)

10xpressed

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Jinx

Summoner spell

Most popular spells
?
?
51.2% WR(42794 Matches)
?
?
48.0% WR(4030 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.83% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Jinx
?
Sivir
1.00KDA1.60
0.19%Kill Participation0.42%
16Vision Score7
14,297Damage Dealt16,629
4Max CS Advantage41
40CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue56,436G
Difference+11,662G
Red44,774G
?
14,426G
?
11,198G
?
13,771G
?
8,550G
?
8,491G
5,927G
1,467G
3,783G
1,018G
1,503G
8,499G
?
9,731G
?
9,988G
?
9,568G
?
6,988G
?