Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4546
?
16327
?
5412
?
6532
?
5952
?
16735
?
8945
?
8555
?
12816
?
5882
Total damage to objectives
0
1865
53
12059
0
2116
39549
2431
7501
1783
Total damage to buildings
0
1865
0
0
0
2116
0
2431
2920
1662
Total damage shielded
0
0
0
0
309
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
238

Abilities usage

in numbers

Vault Breaker (Q)

62xpressed

Denting Blows (W)

0xpressed

Relentless Force (E)

65xpressed

Cease and Desist (R)

5xpressed

?

Vi

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Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(15592 Matches)
?
?
48.3% WR(286 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vi
?
Darius
5.00KDA1.00
0.40%Kill Participation0.40%
9Vision Score9
8,945Damage Dealt6,532
39Max CS Advantage4
1CS in First 10 Minutes0
3Max Level Lead1
Blue28,346G
Difference+7,860G
Red36,206G
?
4,324G
?
7,542G
?
5,452G
?
5,851G
?
5,177G
3,684G
962G
1,431G
1,812G
29G
8,008G
?
8,504G
?
6,883G
?
7,663G
?
5,148G
?