Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15465
?
37357
?
31201
?
42141
?
13305
?
35703
?
28991
?
24553
?
23928
?
15412
Total damage to objectives
5488
52354
15478
4666
2117
26702
49641
9606
11018
3646
Total damage to buildings
4858
5665
6762
1506
426
11097
930
5329
5112
1069
Total damage shielded
0
0
0
0
1213
0
0
0
0
0
Total heals on teammates
0
0
0
0
6958
0
4742
0
0
0

Abilities usage

in numbers

Orb of Deception (Q)

130xpressed

Fox-Fire (W)

115xpressed

Charm (E)

42xpressed

Spirit Rush (R)

39xpressed

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Ahri

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Skill path

Most popular ability leveling order
?
P
Essence Theft
?
Q
Orb of Deception
2
4
5
7
9
?
W
Fox-Fire
1
8
10
12
13
?
E
Charm
3
14
15
17
18
?
R
Spirit Rush
6
11
16

Summoner spell

Most popular spells
?
?
50.7% WR(23495 Matches)
?
?
50.3% WR(5720 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.18% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Ahri
?
Akali
2.83KDA2.29
0.39%Kill Participation0.55%
22Vision Score26
31,201Damage Dealt24,553
46Max CS Advantage19
39CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead1
Blue67,711G
Difference+158G
Red67,869G
?
10,420G
?
18,453G
?
13,131G
?
15,779G
?
9,928G
5,093G
3,617G
1,991G
2,947G
362G
15,513G
?
14,836G
?
15,122G
?
12,832G
?
9,566G
?