Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28015
?
11217
?
34130
?
29970
?
16057
?
9807
?
18448
?
19760
?
19351
?
15571
Total damage to objectives
29635
21972
8586
21251
7349
4556
20022
1294
1088
4074
Total damage to buildings
11276
2843
4783
3968
2608
0
51
1294
125
3563
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
354
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Steel Tempest (Q)

243xpressed

Wind Wall (W)

20xpressed

Sweeping Blade (E)

65xpressed

Last Breath (R)

11xpressed

?

Yasuo

Toughest Matchups

These champions counter Aatrox
?
Ashe
54.0%
161 Matches
?
Jinx
53.5%
273 Matches
?
MissFortune
51.9%
231 Matches
?
Kaisa
49.4%
255 Matches
?
Caitlyn
46.9%
324 Matches
?
Jhin
46.6%
309 Matches
?
Ezreal
39.5%
190 Matches

Skill path

Most popular ability leveling order
?
P
Way of the Wanderer
?
Q
Steel Tempest
1
4
5
7
9
?
W
Wind Wall
3
14
15
17
18
?
E
Sweeping Blade
2
8
10
12
13
?
R
Last Breath
6
11
16

Summoner spell

Most popular spells
?
?
48.4% WR(22661 Matches)
?
?
48.5% WR(13419 Matches)
Error fetching data

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Yasuo
?
Sivir
1.11KDA4.20
0.56%Kill Participation0.58%
6Vision Score24
15,571Damage Dealt29,970
7Max CS Advantage59
52CS in First 10 Minutes67

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue64,093G
Difference+16,905G
Red47,188G
?
17,424G
?
10,802G
?
13,875G
?
12,932G
?
9,060G
9,951G
316G
3,479G
4,736G
1,577G
7,473G
?
10,486G
?
10,396G
?
8,196G
?
10,637G
?